Alastair Somerville @acuity_design 2019 Accessible Virtual Reality

Funding by @acuity_design 2019 Katie Gonzalez-Bell Project Partners

@acuity_design 2019 From a Real Place to a Virtual Space

@acuity_design 2019 Real Place is MailRail

@acuity_design 2019 Photo: http://alondoninheritance.com

@acuity_design 2019 Original users were mail bags

@acuity_design 2019 Disability is in design of place for users

@acuity_design 2019 New users are human visitors

@acuity_design 2019 Access problems

@acuity_design 2019 No way in

@acuity_design 2019 No way out

@acuity_design 2019 Virtual Reality as access solution

@acuity_design 2019 VR goggles + laser scan datasets =

@acuity_design 2019 A well planned solution

@acuity_design 2019 But….

@acuity_design 2019 What do people want?

@acuity_design 2019 People don’t want “accessible solutions”…

@acuity_design 2019 …people want memorable experiences to share, now & later

@acuity_design 2019 A journey of exploration, together

@acuity_design 2019

@acuity_design 2019 Narrated journeys in extended spaces

@acuity_design 2019

@acuity_design 2019 Immersive experiences in shared, safe places

@acuity_design 2019

@acuity_design 2019 Autonomy in augmented places

@acuity_design 2019 Shared experiences, now

@acuity_design 2019

@acuity_design 2019 Stories to share, later

@acuity_design 2019

@acuity_design 2019 VR extends where we all can be & the stories we can all share

@acuity_design 2019 Accessible VR is augmented awesome experiences

@acuity_design 2019 Accessible VR is augmented awesome experiences